UNITY
PROJECTS
HIGH WIRE
High Wire is a simple arcade-style game developed individually as a first-year university assignment. The game features grid-based movement and action mechanics, requiring players to remember a colour code presented at the start of each level. Players must navigate rooftops while dodging bullets, with the objective of reaching the level’s exit. The correct colour code must be used to unlock the door to the next stage. The game is played under a time limit, with increasing difficulty and tension as the player progresses through successive levels.
UNIVERSITY PROJECTS

High Wire is a simple arcade game, developed individually for my assignment project in year 1 of university.
- Action
- Grid-based movement game

- Remember colour code at the beginning of the level
- Dodge bullets and traverse the rooftops
- Reach the end of each level, using the colour code that you remember to unlock the door to the next level
- Under a time limit, tension increases as the game becomes progressively harder
GAME JAM
Participated in Griffith Film School‘s
2024 24 Hour Game Jam!
An amazing team of artists and our beloved solo programmer managed to put together a beautifully crafted 2D platformer game we named, “Stasis’ End”!
Stasis’ End

https://griffith-24-hour-game-jam.itch.io/stasis-end

We Received the ‘Best Art’ Award, out of the 18 groups.
