ARCHITECTURAL VISUALISATION
BLAKE SAUNDERS
PERSONAL OBJECTIVE
To support architectural design workflows by using Unreal Engine 5 to produce clear, real-time visualisations that communicate spatial quality, materiality, and design intent to clients and teams.
PROCESS DESCRIPTION
I’ve collaborated with architecture students to translate their existing models and design briefs into high-quality real-time visualisations using Unreal Engine 5. Working directly from their design intent, I refine lighting, materials, and composition to better communicate atmosphere, materiality, and spatial experience.

